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Simple 16bit RPG world
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Devlog
Simple 16 Details Update 3.2
February 05, 2021
by
Kadin
Adds new details! x9 Types of shrubs x3 Types of Palm Trees x4 Types of Dirt Gravel for basic dirt layer Separates the grass layers to be more unique between each other Adds new building Types...
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Simple 16 Details Update 3.1
January 30, 2021
by
Kadin
Adds 3 types of bushes, trees, and shrubs. Several new buildings, Several texture changes, and updates to all tilesets. More to come!...
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Simple_16_Details Update!
January 26, 2021
by
Kadin
Adds Tons more details! Cacti, Frozen Trees, Dead Trees, Rocks, Flowers, pathways! More details to come!...
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Details update 1
January 24, 2021
by
Kadin
First Details page with rocks, trees, flowers, and "latter" or stairs for cliff faces. and some basic buildings. I am not sure what style the buildings will end up being so if you see something you li...
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Small update 2.2
January 22, 2021
by
Kadin
Adds new Volcanic Cliffside to blend better. Fixes issues with roads, some water tiles, adjusts snow, and other minor tweeks. Next to come will be Nature items, Buildings, and more stuff!...
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2.1 Update
January 21, 2021
by
Kadin
Massive Update once again that includes new sprites sheets! This will include a more standard layout for those using programs such as unity and other programs. Depending on project popularity I might...
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Update 2.0
January 21, 2021
by
Kadin
Includes multiple fixes in the texture sheet, Color adjustments, New Cliff edge tileset!...
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Update 1.3
January 20, 2021
by
Kadin
Update 1.3 adds more patch variety and blending options. also, a new road texture map will be filled out over time! All current textures should be in their set position, will only be adding additional...
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Update 1.2
January 19, 2021
by
Kadin
Adds more tiles! Enjoy!...
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Update 1.1 Expanded
January 15, 2021
by
Kadin
Fixes some issues I found within the textures. Adds rounded version of each base tileset...
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